![]() Summon Inner Demon - Summon a demon that has the same intelligence as the player character and provides magical armor.Dominate Mind - Charm an enemy to fight alongside the player character for two rounds.Door to Eternity - Gives all summons and totems a buff to keep them from dying for two rounds.Cannibalize - Instantly kills a summons or totems to gain their Vitality, Armor, and Magic Armor.Elemental Totem - Summon a totem that will auto-attack each round with a damage type based on the ground they are cast out of.Once the player character reaches level 10 in summoning they will summon a giant Incarnate Champion instead that deals 50% more damage. ![]() Incarnate will last until killed or combat ends. The element will affect what type of damage they deal and what abilities they have access too. Conjure Incarnate - Summon a creature that will match the element of the ground they are cast out of.Smoke Cover - Creates a smoke cloud that gives the player character cover within a radius of them.Blessed Smoke Cloud - Conjures a cloud of smoke that gives allies within a radius invisible.Uncanny Evasion - Increases the player character's dodging ability by 90% and movement speed by one meter per action point.Evasive Aura - Increases for allies within a radius of the player character's dodging ability by 90% and movement speed by one meter per action point.Nether Swap - Make two characters switch places on the field. ![]() Teleportation - Teleport a targeted character in a large radius to deal air damage based on the player character's level.Blinding Radiance - Enemies in a radius of the player character will receive 90% air damage and are turned blind for one turn.In Summoning, add skills like Conjure Incarnate, Elemental Totem, Cannibalize, Door to Eternity, Dominate Mind, and Summon Inner Demon. In Aerotheurge, add skills like Blinding Radiance, Teleportation, Nether Swap, Evasive Aura, Uncanny Evasion, Blessed Smoke Cloud, and Smoke Cover. Sabotage - Target a character to detonate any of their grenades or explosive arrows on them.įor a more stealthy and companion based playstyle invest in Summoning or Aerotheurge.Each trap takes one round to activate and then will explode when a character walks within a radius of it. Deploy Mass Traps - Gives four traps for the player to throw out into the field.Firebrand - Gives an extra 60% fire damage to all allies weapons within a radius of the player character.Bleed Fire - Causes enemies to bleed fire when hit for three turns creating small pools of fire around the enemy.Searing Daggers - Shoots three flaming daggers that deal 90% fire damage on targets for two rounds, leaving fire on the ground beneath the target.Also removes Crippled and Slowed statuses. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |